With caution against excessive immersion, action video games can help us learn, focus, and multitask.
When it comes to your health, winning seems the imperative, and it seems one must win at all costs. This is rarely true; it is rarely the case that your fate is sealed and you must play the game set before you.
"The origin of chronic illness lies in the struggle with our emotions. More specifically, the conflict between the controlled person we have created ourselves to be and the emotions inside us..."
"There are many forms of relaxation: mental, physical, visceral, temporal, pertaining to health, exercise, work, play, or relationships, for a start. These feel different, require different means, and have different ends, but we distinguish them
This piece is about what we think is real and the difference between sensation and feeling. It is about the worlds of imagination and dreams, and the process of making feelings into sensations, that is making dreams real.This confusion about real and imagined disease is just plain dumb. It is a fallacy that imagination is not real, it can have as much effect as any other perception. In fact, everything sensed through perception is an act of imagination.
"One of the paradoxes of sleep is that the harder you try, the less you get. It would seem you are responsible, but lack the authority to procure it. The fundamental rule that authority must come with responsibility doesn't apply to sleep... It's a paradox for me too. I can see a person's problem, and what he or she needs. I could sell them an illusion that there is something they can do, but it would never work. What they need is not to do, and not to try. You cannot force your way into a sleeping state of mind..."
"If we don’t approach change correctly, we can’t make it happen. If you want to make better changes, you need a better understanding of how things change. This applies as much to your
"Reality consists of our assumptions about things we have not experienced: the common elements. We fill in the blanks by social contract, seeing the same things in a world of which we're mostly unaware. Everyday events are so familiar as to mean little. We 'think' strings of events and actions into stories flat and forward looking. And when we're finished building our flat story, with idiosyncrasies removed, we call it reality. The 'real world,' as opposed to the dream world..."