You don’t want complete freedom, but you also don’t want complete structure. You need something in the middle, but that thing can’t be static.
Making stuff is part of who you’re supposed to be. So get on with making it, even if it’s awful. That’s what we have to offer as creatives: ourselves!
If you can’t change the rules, then you can’t change the game. Play creative games.
The book publishing industry is strangely familiar, as it has publishers producing derivative products, and agents pitching derivative ideas.
The sacred is not supernatural, it’s all around us. You only need to learn to see it.