Cyber Warriors, Kids, and Elves
“This essay investigates the challenges that video game marketing encounters when selling the pleasures of playing virtual war… with the goal of insulating … virtual war play from … the worldly violence unfolding in Iraq and Afghanistan…”
“My parents want me to stop playing this game because it is too violent. They say a soldier who has seen combat wold never want anyone to play this game. They also say this is desensitizing me to the atrocities of war. Are they just dumb or am I really a terrible person?”
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