Summary: 4 naked people, two male and two female, strive to make each others acquaintance in the biblical sense. Body parts disassociate in the endeavor to match one’s units with those of another. The object is to avoid being in the extreme when the score is settled.
Pieces: 4 players, each of a different race, are represented by 9 magnetized pieces : 2 eyes, 2 breasts, 2 hands, lips, genitals and a pair of buttocks. The pieces are loosely attached to a metal hoop marked off like a ladder into 36 spaces. The game starts with each player’s pieces naturally ordered.
Play takes place on all sides of the hoop. Players must spin the suggestively undulating hoop to see who’s monkeying around on the other side. Score is kept by moving pegs whose color matches the players skin. Over-intellectualizing is prevented through the use of a 30-second timer.
Players: 4 people, ages 7+
Playing Time: 30 to 50 minutes
Concept: A pure strategy game that highlights the essential question of gaming: “Where does a game’s meaning come from?”